Twin-Stick Combat
Fly with the left stick, aim with the right (or the mouse) — cannon, homing rockets, and lock-on against ground and air targets.
Desert Strike-style helicopter combat. Procedurally generated battlefields.
Fly with the left stick, aim with the right (or the mouse) — cannon, homing rockets, and lock-on against ground and air targets.
Rivers, roads, and bridges are carved into real terrain, not painted on top of it — mountains, valleys, and river crossings shape every mission.
Road networks and settlement placement are decided by slope-aware pathfinding and terrain suitability scoring, not hand-typed coordinates.
Recover downed personnel, resupply at forward pads, and fight your way back to extraction under pressure.