Temple Recovery Bulletin

Pulp

A trap-driven temple run about greed, routing, and survival. Dodge idol darts, outrun crushing stone, grab the gold, and decide whether the next relic is worth the risk.

ThreatsDarts, Pits, Crushers
LoopGrab Gold, Find Keys, Escape
PlatformsBrowser And Desktop
Pulp splash art
Temple Entry Authorized

Read The Room

Every hazard is deterministic. The pressure comes from timing, overlap, and your own decision to chase treasure through danger.

Move Or Get Pulped

Tight movement and a well-timed roll are all that keep you alive when idols fire, walls slam shut, and the ceiling starts to descend.

Greed Has A Cost

Safe routes exist, but the best treasure sits where patterns overlap. Learn the temple, push your luck, and escape before it closes in.

Pulp temple scene art
Pulp icon art

Temple Rules

Pulp is a no-combat trap gauntlet. The entire skill ceiling comes from pathing, mastery of timing windows, and knowing when to cash out instead of reaching for one more pickup.

  • Deterministic hazards with readable telegraphs
  • Roll-based survival and fast resets
  • Gold and key routing under time pressure
  • Browser and desktop builds from the same export flow

Temple Access

Enter The Ruin

The web build is embedded below. Click into the frame once it loads, then move fast and stay ahead of the temple.

Open Standalone Player

Press Esc to exit fullscreen.

Field Kit

Download The Desktop Editions

Use a local build if you want the cleanest run through the temple.