Seal The Hatches
Doors matter. Vents matter. Welds are not cosmetic; they shape the route aliens can take and buy time when you need it most.
Corridor Control
Bughunt is a tactical corridor shooter about pushing into an industrial hulk, sealing vents, and holding the line while the aliens come looking for a way through. Advance, clear, seal, hold, resupply, advance.
One more corridor. One more lock. One more mistake.
Doors matter. Vents matter. Welds are not cosmetic; they shape the route aliens can take and buy time when you need it most.
The minimap, room labels, objectives, and weapon status stay on screen so the player can make tactical decisions under pressure.
Supply rooms, mission objectives, and layered enemy pressure create the risk/reward choice: rush forward or detour to stock up for the next defence.
Browser Build
Launch the playable web export here. The build is staged under the same hosting pattern as the other games, with a root index card and a browser entry point.
Press Esc to exit fullscreen.
Desktop Builds
When desktop exports are staged, they drop in here alongside the web build. Same content, same rules, same hulk.